Sarah Benjamin

Sarah Benjamin

UX Designer | UX Researcher | UX Creative Director

UX Designer | UX Researcher | UX Creative Director

7+ years experience across video games, B2B, and B2C products for mobile, desktop, and console.

"Navigating an ambitious, fast-paced environment with frequent pivots, she quickly earned the deep trust of game systems designers, programmers, and leadership alike. Across my 30 years in tech, she stands out as one of the most comprehensive game UX designers I have ever worked with…

She brings rare versatility, strong strategic vision, and an authentic ability to build both great products and thriving team cultures. She will add immense value to any UX organization at any scale."

- Corey Dangel, former Director of UX and UI at Amazon Game Studios

Clients Include

Climate Soluitions International

UX Direction

UX Design

CSI provides city governments with a robust but easy to use platform for integrating carbon neutral and climate resilient options into municipal planning. I designed the first prototype of the software before returning a year later to direct the next wave of UX design for the alpha build launching this year.

Climate Soluitions International

UX Direction

UX Design

CSI provides city governments with a robust but easy to use platform for integrating carbon neutral and climate resilient options into municipal planning. I designed the first prototype of the software before returning a year later to direct the next wave of UX design for the alpha build launching this year.

High on Life 2

UX Research

This sequel to the hit game High on Life added new complexities with double the amount of weapons and a new traversal mechanic. Our resarch not only asked the question "Is it fun?" but also the more elusive "Is it funny?" as we evaluated the reaction to the brand's distinct sense of humor.


High on Life 2

UX Research

This sequel to the hit game High on Life added new complexities with double the amount of weapons and a new traversal mechanic. Our resarch not only asked the question "Is it fun?" but also the more elusive "Is it funny?" as we evaluated the reaction to the brand's distinct sense of humor.

Startship Troopers: Extermination

UX Design

In the game's first move to live service, the Galactic Front feature explores community, monetization, and dynamic content as part of a full pipeline development effort.

Startship Troopers: Extermination

UX Design

In the game's first move to live service, the Galactic Front feature explores community, monetization, and dynamic content as part of a full pipeline development effort.

Project Trident

UX Design

Developed by Amazon Games, this project went through major redesigns and overhauls before being cancelled. However, it provided a unique opportunity to embed deeply and connect teams to answer key questions around player flow, comprehension, and game feel.

Project Trident

UX Design

Developed by Amazon Games, this project went through major redesigns and overhauls before being cancelled. However, it provided a unique opportunity to embed deeply and connect teams to answer key questions around player flow, comprehension, and game feel.

About Me

About Me

UX Director

UX Director

UX Director

UX is Fine

UX is Fine

UX is Fine

Jan 2026 - Sept 2026

Jan 2026 - Sept 2026

Senior UX Designer

Senior UX Designer

Senior UX Designer

UX is Fine

UX is Fine

Apr 2023 - Jan 2026

Apr 2023 - Jan 2026

Senior UX Designer

Senior UX Designer

Senior UX Designer

Razorfish

Razorfish

(Formerly Publicis Spaient)

(Formerly Publicis Spaient)

Apr 2022 - Apr 2023

Apr 2022 - Apr 2023

UX Designer

UX Designer

Publicis Sapeint

Publicis Sapeint

May 2019 - Apr 2022

May 2019 - Apr 2022

Want to learn more about my work?

Sarah Benjamin | UX Designer, Researcher, and Creative Director

Made with Framer

Want to learn more about my work?

Sarah Benjamin | UX Designer, Researcher, and Creative Director

Made with Framer